There’s a big line between a bad sequel and a disappointing one. For example, I was incredibly hyped for Fallout 4 after Fallout 3 and New Vegas were so much fun. They were also my first experiences for the franchise so that's a factor too. Fallout 4, however, was a letdown, but I don't think it's a bad game. It just felt like more of the same. For someone that didn't play any of the others I bet it felt amazing. Again, I liked it. Then we have something on the bad side of sequels like Resident Evil 6, which I don't think needs much explaining. 🦋I'll actually get into down be🔴low though so don't you worry.
Anyway do you get where I’m coming from with those two examples? Well sometimes the two go hand and hand with each other and a sequel can be both disappointing and bad at the same time. Mirror's Edge Catalyst is a perfect example. The first game was a cult hit. It wasn't perfect, but it had a promising premise and fans wanted that core idea to be explored in a sequel. That was 2008. A sequel would not get teased until 2013, which would not even release until 2016. From tease to release it remained 🧔unclear on where the game took place until it was finally revealed to be a reboot. Um, sorry, what EA? You can't reboot a game after one entry. That's ludicrous! I could go on, but I think you get the idea. As for the forgotten entries, well, those are good games that got overshadowed. Why? Let's find out together!
25 Disappointing: Dead Space 3
This past October marked the 10th anniversary for the Dead Space series. I know. I couldn't believe it's been ten years either. I put together a and found both the first and second game hold up. Number three, eh, not so much. It wasn't good when it launched either. The formula by that point felt tired. It was a tremendous let down from a series that started off so promising to be a rising star that would put Resident Evil to bed.
24 Forgotten: The Legend Of Zelda A Link Between Worlds
The Legend of Zelda: A Link Between Worlds was my personal game of the year for 2013. How could it not be? It was a sequel to my favorite entry in the series: A Link to the Past. Now yes, true, it does mostly revisit old locations albeit with different twists. It's familiar and plays on fan nostalgia, but I was oka🧸y with that. I think a lot of portable Zelda games often get overlooked. I'm calling for a Switch port, stat!
23 Disappointing: Mario and Luigi Paper Jam
There are three distinct Mario RPG series. First, there was the collaboration with Squaresoft that kicked everything off: Legend of the Seven Stars. Unfortunately, Squaresoft left Nintendo's good graces for Sony during the PS1 era. Because of this, they couldn't make a direct sequel. Instead, Nintendo started their own RPG series: Paper Mario.
Then eventually the Mario and Luigi RPGs were born. This 3DS game sought to combไine the latter📖 two franchises, but sadly it’s an incredibly poor representation for both RPG gems.
22 Forgotten: Luigi’s Mansion Dark Moon
The first Luigi's Mansion, on its own, is an often-mocked GameCube game. It was not appreciated because it was different. It was technically a launch Mario game, but it's not what hardcore Mario nuts wanted. Lucky fans of this were rewarded with a sequel eventually for the 3DS, Dark Moon, which is also awesome. It's just that not a lot of people know that. I bet that last Nintendo Direct was confusing for some when they saw Luigi's Mansion 3 pop🅘 up. ♍Like, wait, what happened to number two? Was there a number two?
21 Disappointing: Lightning Returns Final Fantasy XIII
Final Fantasy XIII is not my favorite in the series by far. It has a lot of problems, but I still thought it was good. The weird time bending sequel was actually better so because of that I high hopes for the finale, Lightning Returns: Final Fantasy XIII. It also uses time, but not in a fun way🐎. Every quest you carry out ticks away at your allotted time. I hate games that constrain players and breathe down their necks like that.
20 Forgotten: Everybody’s Golf
I know, I'm not a big sports guy either, but hang with me for a second here. Everybody’s Golf is actually a new Hot Shots Golf game, which is a series that started on the or๊iginal PlayStation. It's more of an arcade style of play similar to NBA Jam's approach to basketball.
It's also 🧸a weird MMO of sorts. You can go online and mo🔜nkey with other people while they play golf on these big courses. It's weird, cute, and as the name suggests, is for everyone.
19 Disappointing: God of War Ascension
This year's God of War is the best in the series. The game before it, Ascension, is the worst in the series. Why is it so bad? It is the third💟 prequel in a set of, at this time, six games! It doesn't make any sense. How many times can Kratos go through an origin story before enough is enough? Admittedly the multiplayer was a neat idea, but it didn't need to be attached to a $60 game. Selling it for $15-20 on🅺 PSN would have been dope.
18 Forgotten: Metal Gear Solid Peace Walker
Did you know Hideo Kojima considers Metal Gear Solid: Peace Walker the fifth main game in the series? At the time that is. He didn't have a big hand on the other PSP games, but for some reason, he wanted to change all that for Peace Walker. Now how can I sell this thing for you? Oh, I ജknow! It's like Pokémon, but instead of cute critters, you're collecting soldiers to build a mercenary paradise. It was a perfect portable, but the HD release on PS3 did have better controls admittedly.
17 Disappointing: Uncharted Golden Abyss
The PS Vita had an intensely strong lineup at launch. Sony failed to market their first handheld, the PSP, in the West so that's why they pushed so hard with the Vita at launch. One of these games was Uncharted: Golden Abyss, which was promised to be a full-fledgedꦕ game in the series.
Phew, boy was it not. This thing had filler written all over it. The worst part about playing it was the unnecessary touc🤡h mechanics like rubbing a map to make it clearer.
16 Disappointing: LittleBigPlanet 3
LittleBigPlanet was another series that celebrated its tenth anniversary this past October. And yes, I made a for that too. Self-promotion aside, LittleBigPlanet 3 was a letdown not in terms of content. The levels, costume packs, tools, and whatnot were just as good as they had ever been. The thing that made it lame was the polish. That is to say, it was buggier than a Bethesda game at l❀aunch. I'm not even be💝ing hyperbolic. It was a nightmare.