Whenever you get tired of playing a game for the day, you save, quit, and get up from the couch. Games have save systems for the express purpose of ensuring they don't get in the way of your daily life, after all. For some games, though, that relationship is a little more of a two-way street.

RELATED: 168澳洲幸运5开奖网:Best Crafting Systems In Games

Some games, in one way or another, don't allow you to save unless it's under very specific circumstances. Some require specific (occasionally consumable) resources, many only let you save in designated, possibly scarce spots, and some utilize a combination of the two. When you're playing these games, you don't save and quit on your terms, you save and quit on theirs.

8 Got An Ink Ribbon? - Resident🌱 Evil

Resident Evil Ink Ribbon

One of the most iconic means of game-saving in gaming history, for better or worse, is the combination of ink ribbons and typewriters in the original 168澳洲幸运5开奖网:Resident Evil trilogy. In all three of these games, whenever you wanted to save and stop playing, you needed to find a safe room with a typewriter in it. Not only that, though, you also needed to expend a collectible ink ribbon to actually use the typewriter, because apparently, 168澳洲幸运5开奖网:Jill needs to write an entire novel.

While the game would usually give you an ink ribbon or two in every safe room, it is entirely possible to exhaust every ink ribbon in the game if you save too often. Resident Evil 4-onwards did away with this system, keeping the typewriters but letting you use them freely. This became the norm for the series, though Resident Evil 7's hard mode does revive it in part with the requirement of cassettes for its saving tape recorders.

7 The Darkness Is Watching - Eternal Darkness: Sanity's Requiem

Save deleting sanity effect in Eternal Darkness

In Eternal Darkness, the various unfortunate carriers of the titular Tome are under near-constant observation 168澳洲幸运5开奖网:by the Eldritch forces that oppose them through the eyes of their minions. The only time it's safe to make records in the Tome (i.e. save your game) is when all the minions in a room have been killed. Otherwise, you'll be warned that it's not safe to save while the Darkness is bearing down on you.

RELATED: 168澳洲幸运5开奖网:Best Combat Sys﷽tems In Horror Games, 💧Ranked

For added fun, one of Eternal Darkness's infamous Sanity Effects occurs when you're trying to save. Rather than the usual save prompt, you'll be informed that the game has decided to completely wipe your save file and restart itself. Thankfully, it's just a ruse, and your character will snap back to reality a moment later, but it's a pretty 168澳洲幸运5开奖网:alarming t🌞hing to experience on the me🍒ta-level.

6 ♌ Fight Or Save? - Ori And The Blind Forest

Soul Link Ori and the Blind Forest

In 168澳洲幸运5开奖网:Ori and the Blind Forest, the titular critter's abilities are governed by a handful of different resources. Green orbs restore your health, yellow orbs are for leveling up, and blue Energy Cells are for projectile attacks. However, that's not the only thing the Energy Cells are used for; you also need them in order to save the game. By channeling power for a moment, Ori can use energy to create a save point, acting as both a regular checkpoint and a suspend point.

You can restore your blue energy by fighting enemies, but if you're too overzealous in using certain abilities, you won't gain enough to create a save point. In some admittedly extremely rare cases, it's even possible to accidentally set up your save point in a spot where you can't get more energy for other skills, leaving you stuck.

5 Back-Up Your Files -༒ NieR Automata

2B saving data in Nier Automata

The YoRHa androids of 168澳洲幸运5开奖网:NieR Automata all regularly back up their memories via Access Points located all over the world. You can save your game any time you're within wi-fi range of an Access Point, or just by manually stepping into one. However, as the game repeatedly drills into you, there is no autosave function. You need to manually save your data at every opportunity if you don't want to end up losing a bunch of progress, though death at least only results in a respawn.

Matters are complicated further in the game's 168澳洲幸运5开奖网:final scenario. With the destruction of the Bunker, every android's backup data is erased. This means that, should you die, you'll just get a full-on game over rather than respawning. A handful of Access Points have also been destroyed, making finding the remaining ones and manually saving even more of a necessity than before.

4 🉐 Phone Home - Earthbound

Ness and his family in Earthbound

As Ness's mom informs him near the beginning of 168澳洲幸运5开奖网:Earthbound's story, his dad is keeping a regular record of his adventure. For what reason is anyone's guess beyond simple concern for his son's safety, but regardless, this means that your method of saving is calling him up and reporting your progress. If you're at home or in a handful of safe spaces, you can do this for free on the landline telephone. However, at least for the vast majority of the game, you're not at home.

RELATED: Most Unique Leveling And Progressioౠn ▨Systems In RPGs

Since Earthbound was made before everyone owned a cell phone, the only other way to call Ness's dad is to use a pay phone, either in a place of business or just out in the middle of nowhere. While pay phones aren't expensive to use, it's very easy to burn through your cash quickly if you're buying a lot of items and either not getting into fights or getting knocked out. It's entirely possible to be too broke to afford a call.

3 Number One Or Number Two? - Dead Rising ♚

Frank West in front of restrooms in Dead Rising

There are very few places you could theoretically 168澳洲幸运5开奖网:catch your breath in the midst of a zombie-infested shopping mall. In 168澳洲幸运5开奖网:Dead Rising, the only places you can save your game are on the bench in the security room or in one of the mall's numerous restrooms. Given the real-time progression of events in Dead Rising, though, certain areas can swiftly become hazardous, particularly when the human bosses set up shop. You may not be able to make it to a restroom safely when bosses are out on the prowl.

That's tricky enough during the regular game, but if you're playing in the bonus Infinity Mode, you don't get any saves whatsoever, in the bathroom or otherwise. Fun fact, this led to numerous instances of Xbox 360s overheating back in the day as players left the console on for 14 real-life hours to get the mode's most coveted achievement.

2 You Ain't Made Of Time - The Legend Of Zelda: Majora's Mask

Link rewinding time in The Legend of Zelda: Majora's Mask

Due to its looping three-day structure, Majora's Mask is a top-runner for the most abstract game in 168澳洲幸运5开奖网:The Legend of Zelda series. The game fe🍌atures two methods of saving, but neither one is exactly foolproof. The first and primary method is playing the Song of Time and starting the loop over. Whenever you do this, your game will be saved, but Link will lose any nonessential items and unbanked Rupees.

The second method is the various owl statues scattered around Termina. Interacting with these statues allows you to temporarily suspend gameplay and turn the console off. However, this isn't the same thing as a true save; when you reboot the game, you don't get to keep your suspend point. If you get a game over or turn the game off, you'll be sent back to your last proper save at the start of the loop.

1 Should've Saved Before You Left The House - Persona 3

Mitsuru and Akihiko in the Tartarus entrance in the Persona 3 movie

The original PS2 release of 168澳洲幸运5开奖网:Persona 3 only lets you save in precisely two places in the entire world: in your dorm and in the lobby of Tartarus. Anyone who's played a Persona game knows that a lot can go down in a single day, more so when there are intervening story events. If you forget to save your game the previous night and then botch a Social Link interaction or battle, you're going to be sent back quite a ways if you want a do-over.

Later versions of Persona 3, such as Persona 3 Portable, offered more plentiful places to save, particularly ones that don't require you to advance time to use. That became the dominant design philosophy in Persona 4, followed by Persona 5 where you can just save anywhere you darn well please.

NEXT: 168澳洲幸运5开奖网:Best Fဣast Travel Systems In Video Games