Warhammer is an inscrutable beast. Or at least, it often seem🔜s so to outsiders. Those of us who know our Sammaels from our Sanguiniuses have it easy. We’ve already put in the work, read the novels, and memorised hundreds of pages of rules. While you don’t have to remember how Feel No Pain worked back in 7th edition in order to play with your Iron Hands Primaris in 9th, it’s the sort of thing that sticks in your memory long after its expiry date.
I haven’t read every 168澳洲幸运5开奖网:Warhammer book, and I doubt anyone has. Maybe the people who write or edit the rules, but surely they don’t work on every Codex? Every facti🙈on in the game has its own rulebook at present, filled with lore and in-universe history as well as the profiles you need to play. These get updated every few years, too, so that there’s another book to shell out for in order to keep yourself up to date and Games Workshop in the green.
In addition to that, there are scores of novels completely divorced from the tabletop battles, from the 62-volume (and counting) Horus Heresy series, to spin-off horror titles and short story collections galore. It can seem pretty impenetrable for newcomers, whether they’re interested ܫin the battling or the🅺 lore.
Rulebooks are inch-thick volumes filled with niche rules an𒊎d specialist information✱. Before you even sit down with an opponent, you’ll need to learn the rules to your army, use your Codex to write a list, adhering to force organisation charts and points caps, check a host of FAQs for any updates to the rules listed in either of the previous books, and then start setting up your units. It’s a lot.
Luckily, that’s all being simplified in 10th Edition. It’s not going full Age of Sigmar and scorched earth-ing the Old World, but it’s a big shakeup of how you play, and learn to play, the game. Codexes are gone (for now), and all the rules you need can be found on unit-specific datasheets. This streamlined approach will make games quicker, and stop you from having to leaf through hefty rules tomes – and stop you from having to lug them across the country to tournaments – ju꧑st to double check a stratagem. What’s more, this will all be free.
When 10th Edition releases, the datasheets for every unit will be available to download for free from the Games Workshop website. The company has been improving for a few years now – gender and race is more equal✨ly represented in its models and lore, for starters – but this is its most pro-consumer move🍨 yet. Hold off on the victory parade for the time being (it’s still leagues behind rival companies in this regard who implemented these sorts of changes years ago), but it’s still a change for the better.
The rules might be simpler and cheaper, but it can still be daunting to need to collect a massive force in order to spend half a day battling. I’ve fallen off playing the game completely over the past few years despite my huge collection of models because I’m time poor and would prefer to spend a weekend with my family than playing Warhammer with friends or strangers. Even if my friends and I get together for a game, we tend to opt for🔴 a more contained experience with the potential for multiple players.
However, Games Workshop has thought of that too. Combat Paꦛtrol boxes are a great way to get started with the game, it’s a fairly balanced and varied army for a little less than a hundred quid. You get to paint a tank, a hero, and some basic grunts (usually) to get you started quickly. In 10th, there is a whole game mode dedicated to balancing these boxes and intro-ing you to the game. It seems short and sweet, perfect for a quick evening match over a beer, and certainly the mode I’ll be playing most often when the new edition releases.
Warhammer 40,000 10th Edition looks great, and we haven’t even seen the Ultramarines vs Tyranids starter box yet, which is sure to hit veteran players right in the nostalgia gland. There&rsquᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚoꦉ;s never been a better time to get started with the game, and I can’t wait to start battling all over again.