Wasteland 3 will be geꦍtting a narrative driven expansio🌼n called on June 3 on PC, Xbox One, and PlayStation 4.
“The towering factory complex of Steeltown manufactures all the tech that keeps Colorado r🦩unning and the Patriarch in power—trucks, armor, weapons, and robots. But deliveries from Steeltown have stopped cold, and all the Patriarch is getting from Abigail Markham-Steeltown's leader-are excuses,” reads the description of the expansion.
“When he sends the Rangers to investigat💮e, they find the place is a powder keg with the fuse already lit. The workers are striking, bandits raid with impunity, and nobody is allowed through the gatesඣ, not even on the business of the Patriarch. Without help, Steeltown could crash and burn for good, and take Markham with it—but maybe that's just what it needs.”
The Battle for Steeltown expansion will see Rangers making their way across the factory complex to take on new quests and battle it out against robotic enemies. A choice driven narrative will all꧙ow players to save the town in whatev🐲er way they see fit.
The expansion also brings with it new combat mechanics like devastating telegraphed attacks, stacking status effects, elemental shields, and non-lethal weapons which will allow you to handle fights without any fatalities 🐎and may even change the outcome of your mission.
Combat and gear scaling will allow you to enter Steeltown whenever you want. Enemies will scale to your level, and NPC’s will adapt to the decisions you’ve already made. The expansion will also introduce a number of new enemies, weap⛄ons, armour, and world map encounters. Lastly, Music Supervisor Mary Ramos and Composer Mark Morgan will return with original scoreꦦs for The Battle for Steeltown.
The expansion will drop sh🤪ortly after the release of Patch 1.4.0 and will cost $13.99; Xbox Game Pass me𓆏mbers will get a 10% discount on their purchase.
Wasteland 3’s previous update added two f𝓡eatures that would ramp up the difficulty of the gam꧅e. The Permadeath option gives you a limited amount of turns to revive your fallen Ranger before you lose them for good. Difficult Skill Checks Mode increases all skill checks in the game by +2, up to a maximum of 10. Both of these can be toggled on or off.