Normally, there is nothing I love more than plugging in hours of my time into roaming the Wasteland and engaging in one of the most riveting, role-playing games I have ever played. Fallout: New Vegas and Fallout 4 took days, even weeks, away from my life, but a multiplayer experience mixed with one of my favorite RPG series did not sit well with me. So, I did what I usually do when a game comes along that I'm iffy about playing. I sat behind the computer chair of one of my best friends and watched him sink hours into the game. And let me tell you,𒁏 it was the most🏅 hilarious experience of my life.
I appreciate a game with good flaws; flaws make me laugh, but flaws do not make my friend laugh. I had a front row seat to his rising irritation with Fallout 76 as he uncovered more and more of the game's mistakes and I thought his keyboard was in serious danger of ending up in pieces. That is how frustrated he was. I warned him that Fallout 76 might not be all that he hoped for and I told him that this deviation from the series' foundation might compromise the game's overall integrity, but did he listen? Not until it was too late. Any true fan of the series should be able to recognize the flaws in Fallout 76. I'm not saying 168澳洲幸运5开奖网:you can't enjoy the game, but you should notice what is wrong with it. So, read on if you want to check out the dubious qualities of the latest Fallout game.
25 Rinse And Repeat Missi🤪ons ﷺ
Sprinkled throughout Fallout 76 are these audi𓆉o logs that are supposed to give players something to do. These tapes giv⭕e instructions that players are supposed to follow in order to uncover some more of the story.
After the fifth such mission, my friend and I realized that these “missions” were nothing more than cookie-cutter samples of each other. Once you did one, you kind of did them all, and there wasꦆ not enough vaജriation to keep us interested.
24 🐠 The Loneliness Outside Vault 76 𓂃
Previous Fallout games had survivors emerging from the Vault to seek out what remained of human civilization. Once out and about, they could explore the different cultures that remained on the surface, but all of that is missing from Fallout 76.
I get that this was a deliberate choice by the developers in order to only populate the game wit🗹h players, but it does not correspond with what we've seen in other gameꦆs. Apparently, the area outside Vault 76 was truly the only uninhabitable part of the Wasteland.
23 Fi🌠ghting Unseen Enemies
Part of the joy of Fallout 76 should be f🍬ighting creatures with your buddies, right? Well, that isn't always the case.
My friend had invited a couple of his buddies to play alongside him and at one point, one of them started yelling about mutants that were attacking him. The rest of us were puzzled as we cꦑouldn't see any enemy creatures inꦰ sight. Apparently, the mutants attacking him did not make their way to the other team members' games. Someone made a mistake right there.
22 🔥 A Cost To Fast Travel
T♕he price of fast traveling is not an egregious sum, but for a map this big and so sparsely populated,꧑ placing a price on fast travel seems like an error (especially if a player has no caps on him or her).
Having players pay to fast travel makes it so that they are either forced to spend their caps to get to interesting portions 🌜of the game more quickly or trudge their way to their objective using the long route. Either way, it se✨ems unfair to ask this of players who just want to get to the nitty-gritty of a game.
21 💃 The Push-To-Talk Delay 🍒
For PC gamers, the “push-to-talk” disaster has been patched up. It used to be that any player using a microphone could be heard throughout the entir☂e server. So, if a player h🐼appened to be streaming, his or her conversations with a chat could be quite distracting.
This has been partially fixed as console gamers still have to put up with a lack of “push-to-talk.” Honestly, I kind of miss those weird-sounding v🌳oices in the distance; they always made my friend halt in his tracks looking for a source.
20 🌳 There Are Microtransactions ♏
Any game that releases with so many bugs and then still has a microtransaction system in place is making a mistake. I understand the business model of a free-to-play game 𓂃using microtransactions to boost revenue, but if there is already a hefty price to purchase a game, microtransactions are a wrong move.
The only saving grace for Fallout 76's microtransactions is that they were, as far as I could tell, for cosmetic p🍸urposes only.
19 Where's Our Camp? 🍒
My friend, who I shall call “Bob” from here on out for simplicity's sake, was not the “owner” of the base among his group of friends playing Fallout 76; it was somebody else.
When the owner of the base logs off from the game, the base disappears with them. Now, this may be a handy tool to ensure that other players don't mess with another's base, but it's a sad experience for⛦ whoever is left online from the owner's team since they are effectively base-less until the owner return😼s.
18 The Strangest PvP Exp🦋erience
Bethesda's handling of PvP in Fallout 76 is perhaps the most peaceful I've ever seen. In order to prevent other players causing needless grief toward each other, steps have been taken t👍o ensure only voluntary PvP can trul🌄y occur.
If a player starts firing at another, the target will take minimal damage; it is only when fire is returned that true damage is inflicted. I can't tell 🧔if this is a brilliant gameplay choice or an equivocating decision from a company unwilling to commit to a multiplayer game.
17 🌱 The Hugest Of Maps For A Handful Of Survivors
On occasion, Bob would play Fallout 76 by himself. He would log on without his friends an✅d roꦕam the map looking for things to do. And you know what? There's just not enough.
Fallout 76's map was vaunted for being four times bigger than the map in Fallout 4, but with so little to do, no people to run🐬 into, and repetitive missions, the large map becomes a detriment. Poor Bob would log off shortly after he logged himself on out of pure boredom.
16 When I Was A Floa🐼ting Head
I adore glitches; I live for video game glitches. Mass Effect: Andromeda was a gold mine for me, but Bob does not like glitches. Glitches irk Bob🍷.
One of the ones that recurred frequently and ticked Bob off more than anything wasౠ when he would switch to third-person and find his character was merely a floating head. T﷽he look on Bob's face was priceless and I would just dissolve into peals of laughter. While the situation is funny, it is also, sadly, a mistake.