168澳洲幸运5开奖网:Weird West is known for its freedom, allowing players to do whatever they want. So it's sort of ironic that despite this, many acts are common ground for players. Seemingly inconsequential things like reloading a save after a bad run of your luck or accidentally killing your entire team because you aimed at explosives are more common practice than you think.

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There are some things you just can't prevent yourself from doing 168澳洲幸运5开奖网:even t𝕴hough you know it breaks the 🐼game a little — vi𝓀deo game temptation hasও never been more evident.

10 Reloading Saves When You're Spotted

Weird West saving menu.

Listen, sneaking in Weird West is tricky; you'll mess up a perfect run because an enemy randomly decided to turn around while you were trying to knock them out, alerting practically everyone on the map. When this happens, it's the perfect excuse to do a cheeky reload of the latest quick save. Sure it's kind of cheating the game though it also ensures you won't waste all your bullets on one mistake.

Then there's saving before making a big decision, so you can change your decision if you're not satisfied with the outcome.

9 𒅌 Spending Hours On Bounties

Weird West Bounty assignment screen.

Bounties☂ are the quickest way to ear🌊n some hefty cash without much effort, as you can take in the targets alive, although this isn't necessary. Companions you previously traveled with in episodes can even appear on the Bounty Hunter boards, offering up a decent sum of cash once you deal with them.

Once reaching the game's end, it's more than likely you spent as much time tracking down those with bounties on their heads as you did proceeding through the main story.

8 Accidentally Getting A Poss✃e Member Killed 🌠

Weird West Dezi standing next to the grave of Jane Bell.

Partly down to the finicky controls in combat, death will be a common occurrence for members of your posse, especially when heading against those who travel in large groups. Looking after your health is simple enough, 168澳洲幸运5开奖网:just dodge, attack, rinse and repeat. However, it gets a bit more complicated when you have to fend off enemies who are brutally attacking fellow members, mak𝓰ing it easy for them to become overwhelmed🔴.

A quick reload of a save can solve this, but if the last one you made was hours ago and quicksaves can't help, it pretty much means it's a done deal once a team member is taken down.

7 Trouble With Fr♑iendly Fire ൲

Weird West aiming weapon at an ally.

Friendly fire mechanics are always irritating, notably when your teammates run in front of the barrel of your weapon every time they see you take it out. Things would run a lot smoother if the newly appointed bounty hunter you hired from Grackle didn't constantly get in the way.

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Most times, friendly fire isn't a big deal, though it is something to be wary of during the more challenging difficulties. Playing on either easy or normal won't do much to injure your posse members.

6 Awkwardly Moving Your Character To Pick Up An I𓄧tem

Weird West Dezi inspecting a body.

Everyone knows how frustrating it can be to pick up items in Skyrim unless you're standing in the correct place. The same goes for Cyberpunk 2077, Dragon Age Inquisition, and a long, long list of video games. Having to stand in a specific area to pick up an item isn't all that strange to think about once you've played a few games, but the notion of someone shuffling around in the supermarket to pick up a loaf of bread does paint quite a silly image.

And think about how bizarre it must look from an outsi🐼de perspective when someone catches your character moving backward and forward while hovering over a corpse.

5 Presꦯsing The Wrong Keyboard Input

Weird West Dezi completing a bounty in a mining system.

Pressing the wrong input isn't a struggle when using a controller since the button bindings are better balanced. However, if you're using a keyboard, you'll notice the confusing 🐼bindings from your first tu🔥mble in the West. The main thing tripping people up is how opening the weapon wheel is allocated to left alt, with you then havingౠ to use 🌱the mouse to switch between the weapons.

This doesn't seem like much of a hurdle on its surface, but the difficulty is particularly noticeable when trying to switch from the bow to the shotgun amid battle.

4 ♐ Leaping Through A Window Instead Of Opening One

Weird West Dezi lunging himself through a closed window.

Numerous cutscenes have shown the badassery of characters as they leap headfirst through a window, leaving their enemies to settle among the dust. Weird West doesn't quite make you feel like the badass as seen in other games, instead causing nothing more than a racket.

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What makes this act even more embarrassing is how posse members will comment on the recklessness of throwing your🔥self through a glass window without any good reason. Although, in our defense, it can be challenging not to since edging towards a window will sometimes make your character automatically leap through.

3 Blowing Yourself Up With 🌌The Explosive Barre♈ls

Weird West Constance aiming at an explosive TNT barrel.

Explosives are dangerous and definitely not something to be messing with, so it's good that all Weird West protagonists have a firm head on their shoulders, at least when it comes to intentionally setting off explosives. Accidentally blowing your whole team up with them, however, will happen more often than you'll admit.

Trying to aim at TNT barrels while enemies are shooting at every inch of you is nerve-inducing, making it easier for slip-ups. All around, it's a lot safer not to risk shooting explosive barrels since 90 percent of the time; you'll take the brunt of the damage.

2 Running Out Of Loc༺kpicks During The Opening Hours

Weird West Dezi standing next to a locked cell.

The opening hours of Weird West provide a steady crutch to lean on without a steep learning curve. However, something that will prove a struggle at the beginning is keeping stocked on essential items such as bandages, potions, and lockpicks.

In most other games, you'll never need to buy these essentials, instead solely looting them from the places you explore, and this is also true of Weird West though not until further into the game. In the beginning, it can be difficult to ascertain a decent amount of lockpicks meaning areas you could explore will now be locked off to you.

1 ꦇ Stocking Up On Nimp Heads🔜 To Sell To Wanderers

Weird West saddlebags inventory.

Nimp Heads sell for a high price and are thankfully sprinkled around the map. You can sell Nimp Heads at either Doctor's Offices or to Wanderers. Since you may not visit towns unless needing to sell to general stores or as a step of main missions, it's easier to stock up on these heads, so you can then sell them to Wanderers later.

Place any Nimp Heads you collect into you𒐪r saddlebags so as to not clog up every inch of your inventory.

NEXT: Weird West: What Should You Do With Heathen's Box?