The world of Nintendo 🎶is rich with adventure. The playing-card company turned gaming juggernaut has brought us hours upon hours of entertainment, with stationary and handheld consoles to play on. We've seen a wide array of game types and many companies have produced content exclusively for Nintendo.
Through the years, we've grown attached to particular Nintendo games and experiences. We can't tell you how many times we've loaded up Yoshi's Story or Super Mario World just tꦗo evoke some wholesome feelings of nostalgia.
That being said, one can't help but be disappointed when a stellar adventure features an anti-☂climactic ending. Nintendo, even in its infinite wisdom, is no stranger to this. We've seen many amazing journeys fall flat thanks to a disappointing final boss. This prompted us to sift through our own personal experiences and compile a list of some of the worst final boss battles in Nintendo history.
It's important to note that some of the bosses in his list were not directly influenced by Nintendo creators but did find themselves as part of Nintendo console exclusivity. With that being said, letꩵ's take a look at 15 of the most disappointing Nintendo final boss batt🍌les.
What Nintendo-based fi𓆏nal boss disappointed you? Let us know in the comments!
15 ﷺ𝓡 The Black Baron (MadWorld)
Mad World wasn't something Nintendo fans were used to. It seemed🍰 odd that developers would provide exclusivity🤪 to the Wii, considering how violent and vulgar this title really was. Simply put, this was the type of game you'd expected to see on Xbox and PlayStation, not a family-friendly Nintendo console. Perhaps that's why it became such an instant cult classic, as it provided dedicated Nintendo fans with something completely out of their comfort zone.
The game was a blast to play and featured colorful characters with spicy dialogue. There were some parts in Mad World that seemed pretty difficult, making it a fun and challenging journey for players. Unfortunately, that journey had a lackluster ending. The final boss, The Black Baron, was a pushover. If you'd made it this far, you'd already built up quite the repertoire with Mad World's controls and combos.
You can make quick work of Baron by slashing at him with Jack's chainsaw and dodging his flashy attacks. Do enough damage and the game will reward you with a quick-time event that drains a considerable amount of the boss' health bar. This final battle seemed out of place in the overly violent and punishing realm of Mad World.
14 �🤡� King Boo (Luigi's Mansion)
No, this isn't a dig at Luigi's Mansion as a whole. The GameCube release was one of the best things to ever happen to the Nintendo universe. Luigi's Mansion was an absolute blast to play and a rather quirky addition to the Mario Bros. universe. We were so used to hopping from platform to platform as the tenacious plumber brothers that ghost ♛slaying presented an entirely new and exciting experience.
The majority of Luigi's Mansion can be considered simplistic (I mean, you're really just sucking up ghosts into a vacuum cleaner) but there were some gameplay mechanics that helped to change the pace. If you do manage to ghost-bust your way to the final chamber, you'll come face to face with this game's menacing final boss. It's very fitting that King Boo would act as ringleader to the spooky specters of Luigi's Mansion, but the final showdowꦓn feels royally disappointing.
Don't get us wrong, the final fight itself feels pretty epic. You're face to face with Bowser (King Boo in a Bowser suit to be exact) and it feels like you're taking on a truly powerful foe. That being said, there isn't much going on in terms of mechanics or difficulty. The King Boo fight is a rinse-and-repeat battle that sees you sucking up a spiked ball and spitting it back tow🍬ards the towering enemy. Once King Boo is vulnerable you'll need to attack him with your handle dustbuster. As long as you keep moving,💛 King Bowser Boo doesn't feel very threatening.
13 Demise (The Legend of Zelda: Skyward Swor💫d)
The Legend of Zelda series has a penchant for crafting bosses that feel a bit underwhelming. To be fair, these baddies are usually found waiting at the end of the first dungeon. This was not the case for The Legend of Zelda: Skyward Sword, which features a rather mediocre final boss.
Once you master the motion controls, you'll find yourself hacking and slashing your way through Skyward Sword's🔜 dungeons and enemies. Along the way, you'll do battle with some pretty imposing bosses, like Koloktos, Tentalus, and Ghirahim. These bosses will test your grit and wit (defeating some of them is like a puzzle), while simultaneo🧜usly preparing you for your final epic showdown with the lead antagonist, Demise.
To some, Demise seems like a tough cookie to crack and it is important to note that his difficulty does spike a bit when faced on Hero Mode. To a skilled Skyward Sword player (which you will be by the end of the release), Demise is actually quite simple. During his first phase, you'll simply need to hold your shield up and wait for him to attack. This will give you a small window in which you can strike back. When he enters his second phase is 🧸when most players seem to have trouble. During this phase, Demise can hit rather hard but he's pretty easy if you utilize the Skyward Strike. A few of these heavenly energy waves and Demise is toast.
12 ಞ Ganondorf (The Legend of Zelda: Twilight Princess)
Continuing with The Legend of Zelda theme, we have Ganondorf from The Legend of Zelda: Twilight Princess. This entry is a bit of a dual sword because there is one particular part of the "triple fight subset" that can be quite 🌊the annoyance. That frustrating section aside, Ganondorf isn't very difficult.
The final battle takes place in three stages, with three different variants of Ganondorf to fight. The first is a bestial boar form that seems imposing until you grab it face first with Midna's grapple power. You can choose to wail on his exposed form like a ravenous wolf, or you can switch seamlessly between your human and feral form to deal additional damage. The second phase has the potential to be ꦇdifficult and frustrating if you aren't particularly skilled in horseback riding.
If you can make it past phase two, you're rewarded with a 1-on-1 fight between you and the Dark Lord himself. Unfortunately, Ganondorf doesn't really ramp up the difficulty for this final showdown and you'll find yourself rolling around to his weak spot fairly easily. If you're patient enough, you can wait to "clash" with the boss, which will give you a larger opening to dealꦕ damage. A few clashes later and Ganondorf finds himself flat on his back.
11 Yin-Yarn (Kirby's Epic Yarn) 🃏
Let's be honest, Kirby's Epic Yarn isn't exactly overly challenging in the first place, but it still deserves a spot on this list due to the glaringly simplistic second phase of the final boss. For those unfamiliar, Kirby's Epic Yarn was a bit of a twist for the franchise, turning the beloved 💜pink puff🐻ball into a thin circular outline.
This super stylized release changed the traditional Kirby mechanics into something entirely new. Rather than suck up enemies, Kirby was capable of turning into varying yarn-based objects and made use of a swinging "whip" to attack. The platforming elements and whip-like attacks made it look and feel like a super happy colorful version of Castlevania. Although, it is important to not🦂e that Kirby's whip is capable of doing much more than Simon's, like completely unraveling an enemy or grappling onto anchor po🐟ints.
The final boss of this stringy story pulls out all the stops to topple our round hero. Yin-Yarn uses two yarn needles to manipulate the battlegro꧋und. At the beginning of the fight, this dastardly boss will summon a yarn dragon. This imposing creature is easily defeated by tossing its slow moving projectiles back in its face. The entꦦire boss fight is a bit simple, but the end phase is where things get really easy. Kirby will transform into a tank and allow you to endlessly fire an array of rockets at your enemy. You'll only have to tilt your aim slightly up and down to finish this battle.
10 Bowser (Super Mario S🅰unshine) ❀
As scary and boisterous as he is, Bowser is a bit of a pushover when it comes to final boss mechanics. There have ♋been numerous Mario games that feature the Koopa King as a final battle and it's sad to say that his menacing stature and nefarious inventions rarely challenge his red-hatted nemesis.
A good example of this is Super Mario Sunshine. The last level of this playful GameCube release has Mario battling against Bowser as the Koopa enjoys as mini-vacation in some hot (🔜and rather putrid looking) water. The battle itself is rather short and you won't really have to "fight" against Bowser at all.
Dodging Bowser's fire breath is quite simple and Bowser Jr. will launch missiles that can be easily avoided. By simply gꦚround pounding five separate switches, the entire "tub" of water will break apart and everyone will plummet towards the ground (with the exception of Peach thanks to her handy parasol).𒉰 It's very anticlimactic, considering the lava-filled level you just braved to reach this point.
9 Scar (The Lion King) ✃
168澳洲幸运5开奖网:As we've mentioned before on the site, The Lion King wasn't exactly the easiest game.꧂ The second level was an annoyance and those of you that bested those darned hippo tails and monkey puzzles were greeted with increasingly hard levels and enemies. After clawing your way to adulthood and braving the hyena-filled journey back to Pride Rock, you'll face Scar in a 1-on-1 battle for lion supremacy.
The final stage acts like one large-scale moving boss fight. Your goal is to lead Simba to the top of Pride Rock, battling and pursuing Scar along the way. For the most part, a few swipes here and there, paired with a few dodges, are enough to send Scar running for his life. There aꦍre a few hyenas to battle, but nothing you aren't used to at this point in the game.
The top of Pride Rock is where the real final battle begins. Backed into a corner, Scar will be forced to fight you. It's not too hard to avoid his attacks and one particular mechanic makes this boss fight exceedingly simple. Once Scar is "panting from exhaustion," Simba can grab him and send him flying overhead via ꦇa lion-style judo flip. If you're near the edge of the cliff, this flip will send Sca🗹r freefalling to his doom.
8 ♔ Alec Trevely🧔an (GoldenEye 007)
There is arguably no first-person shooter more iconic on the Nintendo 64 than GoldenEye 007. This journey through the James Bond universe is filled with iconic levels, weapons, action, and a fancy Bond-esque wrist watch. Many hours of our youth were consumed by GoldenEye 007's awesome multiplayer modes.
Bond's quest spans several locations and seems some pretty tough firefights (especially on harder difficulties). There are even some "stealthy" missions (we're looking at you Bunker), although stealth was entirely optional and you'd usually find yourself running rampant through corridors with your guns blazing. Overall, GoldenEye 007 was a fun and challenging Nintendo🌃 64 release, but the final level left a lot to be desired.
When you finally catch up to Alec Trevelyan, you'll be forced to pursue him th𓂃rough a sky-high location called The Cradle. You've spent most of the game realizing what a terror Trevelyan really is and how imposing he must be. In reality (or in this case virtuality), the foe is nothing more than a scaredy cat who spends all of his time running away from Bond. After a while, Trevelyan makes his way down to a ridiculously small platform. A few gun shots later and this big baddie is plummeting helplessly towards the Earth.
7 ⭕ Bowser (Super Mario World) ꦦ
Here we go bad mouthing Bowser again. To be fair, King Koopa keeps giving us material to work with. In Super Mario World, we see Bowser in yet another unflattering final battle. Any avid Super Mario Bros. fan can agree that Super Mario World, in all of its beautiful pixelated splendor, is one of the best releases within the beloved franchise. We've seen many Super Mario Bros. games in the modern age but there wa🅷s something supremely special about this '90s Super NES release.
There are actually quite a few bosses to stomp in Super Mario World. Bowser isn't alone in this adventure and employs each one of his kin to stop you from passing closer to his castle. None of these🐻 boss battles are particularly difficult, but that doesn't make it any less disheartening when you finally pass through those big doors to King Koopa's lair.
Bowser attacks from the skies this time, aided by a giant clown-faced flower cup. His attack patterns are very telegraphed and easy to avoid by either jumping or simply walking away. To beat him, you'll have to toss some enemies upward hit him atop his head. This would be difficult, if not for the fact that the "enemies" he sends out are perhaps the most non-threatening things in the entire Super Mario Bros. universe.
6 Ganon (The Legend Of Zeldaജ: O♍carina Of Time)
Without a doubt, The Legend of Zelda: Ocarina of Time was one of the best games to ever grace the franchise. Whether you picked this game up for the Nintendo 64 or snagged the remake for the Nintendo 3DS, we can all agree that Ocarina of Time is in a class all its own.
This isn't your grandma's Legend of Zelda either. Ocarina of Time had grit, difficulty, and wonderful gameplay mechanics. Fights were sometimes arduous and thoughtful puzzles helped to break up the monotony. The boss battles were plentiful and wel🦩l-designed. It was a very satisfying game and a pretty long journey for anyone hoping to visit every nook and cranny of Hyrule.
It's for this reason that the final battle with Ganondorf (now Ganon, in this case) is so hea📖rtbreaking. After "defeating" the dark lord from inside his castle, you'll need to beat him one more time by throwing down against his grotesque looking humanoid-boar form. His towering shape and sharp dual swords look rather imposing at first but Ganon is no match for the Hero of Time. This battle is a complete rinse and repeat,༺ allowing players to effortlessly roll through Ganon's legs as he raises his swords and attack the weak point on his tail. If you prefer things to be super disappointing, just bring some Light Arrows.