Summary
- Elder Scrolls series features vast open worlds, storytelling, and numerous quests, making it a beloved fantasy RPG franchise.
- Morrowind may have the smallest map in the main titles, but its unique storytelling and design set it apart for many fans.
- Oblivion is slightly larger than Skyrim in map size, with Cyrodiil as the province to explore in the game's expansive world.
The series is a tentpole f🔥antasy RPG franchise that has been running since the mid-90s with Elder Scrolls: Arena. Bethesda has been putting out regular installments since then, with Elder Scrolls V: being one of the most popular games of all time and Elder Scrolls Online being a thriving MMO to this day.

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168澳洲幸运5开奖网:The Elder Scrolls Games are known for their vast open🅰 worlds, numerous quests, side quests, and treasures to be found, and their storytelling.𒅌 Those vast open worlds are what we are going to be looking at today as we count down the biggest worlds in the Elder Scrolls series.
7 The Spin-Offs ༺
This entry is reserved for the other Elder Scrolls titles. This includes The Elder Scrolls Adventures: Redguᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚard, An Elder Scrolls Legend: Battlespire, and the Eld🌊er Scrolls Travels series of titles.
Of these, Elder Scrolls Adventures: Redguard is probably the one with the largest map, as it offers a🍌 handful of cities for the player to explore, though the game itself is linear instead of open-world.
Battlespire was intended to be a spin-off to Daggerfall, aꦜnd it all takes place in the school of Battlespire, which has very little exploration to offer.
The Elder Scrolls Travels games are dungeon-based titles made for early-2000s Nokia phone🀅s, so you can't really explore these either.♈ Finally, there is The Elder Scrolls: Legends, which is a card game — so you can't explore at all.
6 Morrowind
The Elder Scrolls III: Morrowind is a favorite for many longtime Elder Scrolls fans, but sheer map size isn't its strong suit. At about 1ꦚ6 kilometers in total size, Morrowind is actually the smallest of the main titles by far.
The game takes place on Vvardenfell, an island in the Dark Elves' home of Morrowind. Morrowiꦿnd tells a marvelous story, and Vvardenfell is often praised for its distinctly alien art design.
Map size comparisons in open world games didn't really take off in gaming discourse until some years after its launch, so we reckon Bethesda was hardly in a rush to make the game feel massive. Nevertheless, it's packed enough with cool quests and nifty locations for that 16 kilometers to feel like🐬 plenty.
5 Skyrim
Elder Scrolls V: Skyrim is the most popular game of the 🐠series,♐ largely because of its mainstream impact at launch in 2011, but aided significantly by Bethesda's time-honored tradition of re-releasing the game every few years.
The game takes place in the Skyrim province of Tamriel, home to the Nordic peopl🎶e. Skyrim's map is more than double that of Morrowind's, clocking in at around 37 kilometers.
Dragonborn, the second DLC, adds an island from Morrowind's own Bloodmoon DLC, Solstheim. We're not sure offhand about how large Solstheim is presented to be in this r🌸egard, but we'd reckon it's another few kilometers.
While 37 kilometers won't beat any records these days, and it is indeed a bit smaller than Oblivion's (as we'll soon discuss), it's important to consider the vertical nature of many of Skyrim's areas. Climbing mountain peaks, descending into dank caves; ꧙those 37 kilometers are well-traveled.
4 Oblivion
Elder Scrolls IV: Oblivion, which left a vivid mark on the role😼-playing game genre in its own right back in 2006, is a little bigger than Skyrim. The player gets to explore Cyrodiil, the province that serves as the throne of the꧒ Empire.
Cyrodiil is roughly 41 kilometers in size. Oblivion has two expansions, 1🌟68澳洲幸运5开奖网:the Knights of the Nine and 🧔the Shivering Isles, the latter🍃 of which adds about another 10 kilometers of space to explore.
The Shivering Isles is surely larger than Solstheim as seen in Skyrim's Dragonborn expansion. As for Cyrodiil versus Skyrim, while Cyrodiil does have some moun💜tains and the like, Skyrim is the more robustly vertical; ultimately, then, ♊the games feel about the same size.
3 Elder Scrolls Online 💛
Elder Scrolls Online, being an MMORPG, has an unfair advantage over 𝄹the other Elder Scrolls titles. It's in constant development and 𓃲expansions are frequently being rolled out for it.
However, it's also worth mentioning that the game is meticulously des⛦igned, unlike Daggerfall. Elder Scrolls Online doesn't use procedural generation to build its world. Everything was designed as it is by the developers.

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The game is sectioned off into zones, so it isn't a continuous world in the way that Daggerfall, Skyrim, and the rest of the Elder Scrolls games are. A꧟ll the current zones together measure up to about 400 kilometers in size.
2 Dagg🅘erfall
Officially speaking, The Elder Scroll🐷s II: Daggerfall is the biggest Elder Scrolls game. Its size is confirmed at around 161,000 km of procedurally-generated world for the player to explore and find quests within.
This means each plaꦰyer's experience is unique outside the main story of the game. It takes place in Lilac Bay and stars the 🔯player character known as "the Agent," who was sent to Lilac Bay by Emperor Uriel Septim VII himself.
The game ultimately results in the "Warp in the West", which merged roughly 44 kingdoms into four and brought peace to the region. As previously stated, thꩵis game was intended to have an expansion in Battlespire, but that ended up becoming its own game.
1 ✅ Elder Scrolls: Arena
However, the largest Elder Scrolls game to date is — technically — Elder Sc🐓rolls: Arena. The game map is made up of the entire continent of🌺 Tamriel, upon which every other Elder Scrolls game takes place.
The game was initially intended to be an arena fighter, as the name suggests. However, it turned into an RPG over the course of development. The player is nominally supposed to be 🔜able to explore the entire continent.
Bethesda claims that the game is about 9,656,000 km, while other🅠 sources claim it's about 6,000,000 km, both of which would dwarf just about every other RPG ever made.
Here's the thing: there are several catches to that size. The main one is that the game apparently just starts looping terrain on the player when they try to walk from town to town, so that size🍌 is both not really there but also technically infinite.
However, even that isn't really true, as the game just starts breaking down after a while. All in all, Elder Scrolls: Arena is technically the l♏argest Eꦕlder Scrolls game ever made, it just has several asterisks listed next to that achievement.

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