For those enamored by The Witcher on Netflix and jumping into (or back into) The Witcher 3, the game that started the craze, we'v꧒e got a ha🔜ndy healing guide for you.
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Geralt is going to be doing a lot of healing up between bat൩tles, and on the higher difficulty players might find themsꦕelves limping over to the nearest inn to buy, say, 30 chicken dumplings for the White Wolf to wolf down in one sitting. Geralt can also partake in some raw meat which is found all around the world and in the innards of wolves, but for the authentic role playing experience (and efficiency) we recommend potions and actual food.
Potions can be brewed via the alchemy tab, and steadily increas🐻ed in effectiveness. By late game, Geralt will have a LOT of potions to choose fr🀅om for every situation.
Potions are limited, unfortunately, despite being refilled with any usable alcohol whenever Geralt meditates. That means looting corpses for spare food, leading to Geralt pilfering only chicken legs and bread from his downed foes. It's quite comical, 🔴really. Innkeepers will also have a fine stock of genuine food, but that's money better spent upgrading weapons in the early-game.
Some passive abilities grant a constant stream of health regeneration, but players may tricked into spending one point on "Sun and Stars" in the skill tree, which regenerates vitality during the day. This is a pretty easy trap 🧸for late-game players where every skill point counts. There's no way of getting that point back, and eventually it will be swapped out for a more useful skill, such as Geralt's Igni creating a steady stream of fire, or basic attacks causing 𒊎bleeding.
Activating Mutagens by placing them next 🐠to the skills will increase the potency of that skill's effect depending on its color, meaning that when placi♏ng a strong red mutagen next to three red skills, Geralt will get much more potency than he'd get by placing the white skill Sun and Stars and breaking that red chain.
When it comes to effectivene🥃ss, though, players should focus on the Active Shield skill in the Quen sign tree which grants a shield that, when hit, will refill Geralt's hꦿealth. This is a must on the higher difficulties and doesn't require consuming food. There's a bonus skill if you don't mind wasting a skill slot that will keep that shield up indefinitely without depleting stamina, allowing Geralt to simply put it up and wait for the enemy to get him back into fighting shape. Happy hunting!