Gwent may not be featured in the Witcher books, yet it's a huge component in the world of The Witcher video games. There's even a standalone online Gwent mobile game, which 168澳洲幸运5开奖网:makes up a majority of CD Projekt R🎃ed's💞 revenue, so in some ways you can thank Gwent for Cyberpunk 2077. In 168澳洲幸运5开奖网:The Witcher 3, Gwent can be pretty intimidating, especially for first-time wit𒈔chers.
Fortunately, Gwent isn't all that complex once you get a feel for it. The game really comes down to confidence, knowing when to play aggressively versus when to fold and utilizing all cards in one deck with strategic cohesiveness. Once the player has a full grasp of the game, from timing to card acquisition, Gwent will be just as🧜 easy as playing Go Fish with Grandma.
A Gwent Master's First Steps
For starters, Gwent is essentially a deck-building card game that has four different factions, the Northern Realms, Monsters, Scoia'tael, and Nilfgaardian Empire. Players are required to have at least 25 cards in their deck, yet they can have as many as they want beyond that (though, I would personally recommend keeping one's deck no higher than 30 cards). Here are a few tips of our own and one from for st🎃arting out in this card-crazed world.
There are technically six varied card types in Gwent: close combat, ranged, siege, hero, weather, and leader cards. The most important are the warriors or t🌺he first three of the aforementioned list, which will all have a number equal to its attack value. These will take up the majority of one's deck, yet be observant of the number of cards under one type in one deck. You don't want to hไave too many of one type and destabilize the balance of your deck. Weather cards are also really useful, yet make sure that it works with your deck's theme. Don't have Biting Frost if your deck is packed with close combat cards, it simply doesn't make sense and would only work against you.
Card Acquisition
Given the fact that it's a card building game, Gwent necessitates the exploration of the world in order to discover better and more powerful options to use in matches. The most important pro tips for Gwent in The Witcher 3 is acquiring as many cards as possible early on. Obviously playing the story is of main interest, as well as upgrading both armor and weapons, but if one wants to be a Gwent master, they'll need to have an assortment of 168澳洲幸运5开奖网:high-powered cards at their disposal nearly at all times.
Gwent can be played with nearly everybody in the world, from shopkeepers to lords. It's important to keep a watchful eye out for specific side quests that deal directly with Gwent. Beating cer⛎tain players oftentimes rewards Geralt with awesome cards that can be used to your advantage later on. Also, keep an eye out for card vendors, as many awesome contenders can be forgotten solely due to the fact that they're hidden in plain sight. A helpful list of vendors ca🅠n be found on .
A Typical Match
One round of Gwent uses only ten cards from your deck, which is why having less than 30 cards will alleviate the stress of starting a match with unwanted or nonadhesive weapons. To win, a play🦩er must beat the opponent twice by finishing a round with the highest number of points on the board. The only cards you get are the ten at the very beginning, so you have to be consistent and smart about what you use and when.
Your hand should be🦹 well-acclimated, meaning that some cards must be able to work off of one another or have some sort of special ability that can assist your playstyle. For instance, some cards have the ability to bring back cards sent to the graveyard, while others can be used as spies, giving your opponent points yet allowing you to draw two cards. It's all about feeling the board, reading your opponent, and using the right cards at the right time.
Start small. Gauge your opponent. Learn from their move sets. Similar to chess, poker or even 168澳洲幸运5开奖网:Magic The Gathering, it's all about reading the board as much as it is about reading your opponent's hand. One has to be cautious and prepared for the next few rounds. And, don't be afraid to bet big. Don't waste cards doing it, though. Always have some sort of backup in hand, always pay attention to the number of cards your opponent has, and never forget to u🍃se your Leader card (or save it if at all possible).
The Keys to Victory
Pay extra attention to which cards you end up swapping out on a regular basis at the beginning of games. Oftentimes similar cards 👍may work better, which means they don't need to be in your deck. Like any other trading card game, the cards in a deck need to work together, they all have to be cohesive in order for victory.
I noticed early on one of the cards in my own deck that needed to be taken out was (almost unironically) the "Poor F-----g Infantry," which counts at a lowly one on the battlefield. I had two of these cards because its special ability was to double the strength of both cards, only I was getting one every match. My deck also has a majority of siege cards, which means having less close combat only helps me in the long run (plus, that means I can use Bi𓆏t𓄧ing Frost without it directly affecting me). If multiple cards become a problem, axe them early on. It's better to save space for more strategical and tactical weapons over something one has to bet on (like getting two of the same card in one match).
Save your cards in matches, yet 🅠widdle your opponent's hand down at the same time. You have to think on your feet. The best thing one can do to sꦅucceed in Gwent is to play as often and to practice as much as they go hunting for monsters.