168澳洲幸运5开奖网:CD Projekt Red has all eyes on the Witcher universe right now, with three projects in the works. The biggest, and probably most anticipated one, is the 168澳洲幸运5开奖网:sequel to The Witcher 3. Next, is the 168澳洲幸运5开奖网:remake of the original Witcher; and ꧃finally, Project Sirius – a co-op experience set in the same universe. There's not much we know about the sequel or Sirius, but it seems CDPR is e𓃲xtremely cautious about the way forward.
Over a week ago, we reported on the studio 168澳洲幸运5开奖网:rebooting development on ജProject Sirius, and we now know why. In a recent , CD Projekt president Adam Kiciński revealed that the project, which was being developed by The Molasses Flood, iꩲs currently being reevaluated (thanks ). "Our intention was to cut costs early and give ourselves time for reassessment," said Kiciński on the call.
"We do💧n't want to carry on with projects that we are not aligned with". He added, "We need to be ready to reevaluate our original concepts, even if development work is already underway."
It isn't exactly clear what this means, but it seems CDPR wasn't too happy with the early draf🙈ts of🐻 what The Molasses Flood worked on. So, instead of wasting more time and money on bettering it, they decided to scrap everything and start from the top.
"To keep the right course and stay in control, especially with a project that is new to us in terms of design [and] developed by a new studio in our fa꧂mily, we need to keep evaluating the situation as we move along," added CD Projekt chief financial officer, Piotr Nielubowicz. He feels that it's "better to cut costs early, and even restart if needed, than to carry on".
While it's unclear whether the new approach to Project Sirius will include the same features, we reported earlier that a job listing for Project Sirius suggested that it would include 168澳洲幸运5开奖网:"branching a🌸nd non-linear storytelling," as well as "cinematic storytelling and voiced dialogue". Additionally, co-op PvE multiplayer would be the primary game structure, complemented by "various game modes, player pr☂ogression, and social systems".