It’s no secret that many held the Wrath of the Lich King expansion for 168澳洲幸运5开奖网:World of Warcraft as the peak of the game. There were many factors that contributed to this, the iconic Lich King likel⭕y being one of the largest ones, but many of the raids of this expansion truly allowed it to shine.

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Here, we aim to rank all of Wrath of the Lich King’s raids, all the while bearing in mind the following aspe𝐆cts: the difficulty of the boss mechanics, number of bosses, aesthetic, epicness (admittedly, this is subjective), lore relevance, and uniqueness. So, let’s dive right into it.

9 Vau💙lt Of Archavon

World of Warcraft in-game shot of Archavon

Vault of A🦹rchavon is at the bottom of the list due to its simplicity. It’s an easy raid, not very dynamic in terms of aesthetic, and four bosses that pretty much look the same with some elemental variance.

There’s nothing overtly epic about this raid either, but it does feel nice to kill some giants and get a chance at t🍸he three-seater mammoth mount.

8 Onyxia’s Lair ꦛ 🎶

World of Warcraft Onyxia splash art

As nostalgic as Onyxia’s Lair is for vanilla players, it’s still only one boss with a fight that isn’t all that complicated (unless you’ve got a Leeroy-wannabee in your group). It's easy enough for 168澳洲幸运5开奖网:40 naked raiders to take down (though it's the vanilla version of the raid).

Anyway, it’s above Vault of Arch🥀avon because you fight a dragon, as opposed to giants, and Onyxia holds far more relevance in the lore, specifically Alliance lore.

7 🐈 Obsidian 🏅Sanctum

World of Warcraft in-game shot of Sartharion

Obsidian Sanctum is defiꩵnitely one of the most straightforward raids in the game, and there’s no sugar-coating that. All the bosses are pretty much just tank-and-spanks. With the main mechanic ꦚfor the mini-bosses being killing an elite add through a portal, and the main mechanic for Sartharion being to dodge those slow-moving firewalls, this raid is a walk in the park.

With that said, it’s ranked above the former two mainly due to its aesthetic, as the lava crater where all the f🧸ighting takes place is pretty darn cool. There is also minimal trash to deal with, but that’s not really relevant in this ranking due to how little trash is in the former two raids as well. Lastly, this raid drops two mounts instead of one.

6 Eye Of Eternity 🌱

World of Warcraft in-game shot of Malygos

Eye of Eternity only has one boss, Malygos, but that boss fight is one to behold. Not only do you get to killဣ mages, steal their flying discs, and fly on them yourself, but you get to ride actual dragons in the final phase of the fight.

Furthermore, it’s very relevant to the lore, as we’re killing the Aspect of Magic himself. And, the aesthetic of the fight is jaw-dropping, as you’re literally surrounded by space and arcane magic, which only adds to its epicness. But, alas it’🐲s only one boss, which is why it’s not ranked higher.

5 ൲ Trial Of The Crusader

World of Warcraft Anubarak splash art

Trial of the Crusader ꧑doesn’t have the most bosses (only five), and some of them are relatively simple fights (the twin Val’kyr are pretty hard though). But, it has very high lore relevance and epicness, along with a healthy dosage of uniqueness with the cavalry fight against the opposing faction’s champions. That’s not even mentioning the minimal amount of trash.

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This raid feels like a proper trial that both reminds us of the Horde and Alliance rivalry and the threat the Lich King poses, as Arthas himself shows up and destroys the entire floor of the stadium. Trial of the Crusader ranks this high mainly due to how it moves the game’s story forward, its greater number of bosses, and its uniqueness (though it's not as unique as Eye of Eternity, the other aspects bring it up).

4 🅘 Ruby Sanctum

World of Warcraft Halion splash art

Ruby Sanctum is an incredibly dynamic raid, even though it only has four bosses. Said bosses aren’t one-dimensional 🍨at all, and some 🎀are actually quite difficult - namely the final boss, Halion.

The raid has minimal trash to get through, making getting to the bosses quick and painless, and the aesthetic of the raid is gorgeous, bet🔯ween the blend of Red and Twilight Dragonflight colors. Not to mention, between all the drag𓃲ons, the ambiance, and amazing boss fights, it feels quite epic.

3 Naxxramas

World of Warcraft Kel'thuzad splash art

Naxxramas has much more trash than Ruby Sanctum, and its bosses on average aren’t as hard as Halion, but it is nonetheless ranked above it for a couple of reasons. The first and most obvious reason is its lore significance. Not only is this Kel’thuzad we’re talking about, but it also carries with it great nostalgia for vanilla players who played through the original ꧙version of Naxxramas.

Secondly, this raid has fifteen🐠 bosses; eleven more than Ruby Sanctum. Granted, not all the bosses are that difficult, but at the end of the day, more bosses mean more mechanics to know. On top of that, most of the bosses are quite relevant in the lore, especially the familiar faces from the initial Death Knight starting experience. As such, the entire raid experience feels quite epic. But, not as epic as….

2 Icecrown Cita🀅del

WoW art of Arthas Death Knight

Icecrown Citadel is quite literally the pinnacle of Wrath of the Lich King, as the final boss of this raid is the Lich King himself, Arthas Menethil. With 168澳洲幸运5开奖网:a healthy 12 bosses, all of them feel great to fight (except maybe all those in the Plagueworks). The Gunship Bat🔯tle is quite un🌄ique, while the likes of Blood Queen Lana’thel, Sindragosa, and the Lich King are super fun battles (if you can get over Sindragosa’s voice, that is).

The lore relevance of this raid is self-evident, being the most important raid in the expansion, and to say it is an epic one feels like an understatement. Thܫat feeling you get as you climb higher and higher through the citadel, all the while being able to see the frozen spire at its center as you move from Plagueworks to Crimson Hall to Frostwing ඣHalls, is extraordinary.

1 Ulduar

WoW Art of Yogg Saron Kraken

Ulduar barely makes it above Icecrown Citadel, but it most certainly does. Once we can look past the bias we all have toward Arthas, we can appreciate how intricate the boss fig🎃hts ಌin Ulduar are. Additionally, there are dynamic aesthetics throughout the raid, ranging from a Mech-look (Mimiron), Life-look (Freya), Frost-look (Hodir), Celestial-look (Algalon), and Old god-look (General Vezax and Yogg-Saron).

In terms of epicness, it's right up there with Icecrown Citadel, minus the Arthas bias. We get to fight against corrupted Titankeepers and an Old god, which not only feels epic but is beyond relevant to the game’s long-term lore. On top of that, many of the fights are unique and dynamic, namely Flame Leviathan, Thorim, and Yogg-Saron himself (the scenes within Yogg-Saron’s brain are phenomenal). Thus, Ulduar takes the title of the best Wrath of the Lich King raid.

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