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Season Two of 168澳洲幸运5开奖网:World of Warcraft: Dragonflight refre♔shes the Mythic Plus pool, with the previous dungeons rotating out. The other four Dragonflight dungeons now enter the scene, bringing with them new challenges 𝓡and rewards.
Neltharus stands to the North of the Waking Shores, guarding the Obsidian Ci🀅tadel and the hoard of the Black Dragonflight. This guide will teach you the best route through the Neltharus dungeon, the key enemies and abilities you need to watch out for, as well as what gear rewards you can receive from a successful run.
Magmatusk Trash
From the entrance, take the left path and proceed down the linear corridor. Be careful of the patrol after the first two packs, as quite a few mobs are standing arounꦜd withi༺n ninja pull range.
The route to Magmatusk can be done in just three pulls, as yo﷽u can skip some of the trash to the sides of the first main room.
Be careful of pulling Thaumaturges with Ore Elementals, as they can turn them into Molten Elementals, which can quickly wipe your group.
Enemy |
Ability |
Description |
Strategy |
Qalashi Warden x2 |
Blazing Slash |
Basic fire damage slash at the current target. |
Good enemies to use Tank defensives on. |
Volcanic Guard |
Charges up their shield and blast♓s a frontal beam of fire. |
This has a long charge time, so you should have plenty of time to dod🍷ge. |
|
Qalashi Spinecrusher x3 |
Brutal Strike |
Physical damage tank buster. |
Best ability to use a defensive on. |
Qalashi Thaumaturge x2 |
Magma Conflagration |
Channels light fire damage into a random player. |
The damage of this ability is no🍎t super high, but🐎 it can also be interrupted to reduce the damage. |
Molten Core |
Cast that turns an active Ore Elem🎉ental into a Molten Elemental |
ꩲPrioritise interrupting this as a🔯 Molten Elemental is a very dangerous foe. |
|
Qalashi Plunderer x2 |
Explosive Concoction |
Create💛s a pool of fire at a random๊ player, dealing ticking damage to anyone inside. |
Easy enough to doꦉdge, although the large mo🌟dels of the enemies can provide visual clutter. |
Ore Elemental x7 |
Granite Shell |
Pl✨aces a large Physical damage absorb shield on♌to itself. |
These enemies don't do much, so just DPS through the shield. |
Molten Core |
Pulses continuous fire damage to all players, applying one and increasing for each Molten Vulnerability stack. |
Very bad if it is allowed to go off, nuke any Molten Elemental that beco෴mes active. |
Magmatusk
The first boss in this Neltharus route is Magmat💟usk, a large fire magmammoth. He is a very simple encounter but can be punishing if you are not positioned well or let the fight go on too long. Take care when doing the mechanics, and you should be fine.
Ability |
Description |
Strategy |
Lava Spray |
Fires a cone of la꧟va a🐼t a random player, dealing Fire damage and spawning a Lava Pool. |
Try to stay slightly spread and not position this onto other players. |
Blazing Charge |
Charg🔜es at a random player, dealing high Physical damage and spawning a Lava Wave upon colliding with a wall. |
While you can bait the charge into a nearby wall to limit Magmatusk's travel distance, your main priority is to dodge the charge and the Lava Wave. |
Volatile Mutation |
Magmatusk erupts at 100 energy, gaining a Magma Tenta𓆉cle and triggering Magma Eruption. |
This 🌟is the time to use de🌜fensives as the DoT ramps up in intensity. |
Magma Eruption |
Magmatusk blows up, dealing Fire damage to all players and leavin⭕g them with a nasty Fire DoT. |
Tanks should try not to position Magmatusk inside a Lava Pool, as this will enrage him and increase ওhis damage. |
Magma Tentacle |
Each application increases the number of L𒁏ava Waves spawned, the damage of Lava Spray, and the duration ꦬof Magma Eruption. |
Acting as a pseudo-enrage, killing Magmatusk as quickly as possible is imperative before he gains too many stacks. |
Chargath Trash
After killing Magmatusk, proceed south onto his broken balcony, and jump off the ledge back into the central room. Cross over the large platfor🧸m up onto the western stඣairs.
This path cont🥀ains a high number of enemies, but most are fairly tame, so 📖you might want to test out some big pulls in this section to speed up your time.
Enemy |
Ability |
Description |
Strategy |
Qalashi Hunter x7 |
Binding Spear |
Hurls a spear at a player's location, pinning them to the ground if struck. |
Dodge the small brown swirlie, or DPS the player out of the spꦦear iꦦf they are hit. |
Bold Ambush |
Dashes to a random play💖er, dealing light Physical damage and applying a three-second Bleed. |
Nothing in particular to worry about. |
|
Tamed Phoenix x16 |
Ember Reach |
Cast that deals low Fire damage to a player. |
These non-eli💮te enemies can easily be cleaved down in big pulls. |
Qalashi Trainee x5 |
Magma Fist |
P🍰erforms an attack combo in a frontal cone dealing moderate Fire damage. |
Easy to dodge out of or stun. |
Qalashi Bonetender x3 |
Bone Toss |
Small Physical damage to a random player. |
Nothing to worry about. |
Mending Clay |
Cast that grants an enemy a strong HoT. |
Make sure to interrupt this ability, as the heal can be q♊uite hefty, and it will slow down your kills. |
|
Overseer Lahar x1 |
Burning Roar |
Cast that knocks up all players,ﷺ interrupts, and deal💎s high Fire damage to all players in a large area. |
This is your priority interrupt, but the cast time i🐈s long, so he should never be allowed to get this off. |
Eruptive Crush |
Slams into a nearby location, causing lava to spew o💝ut from the landing point. |
Dodge the large brown swirlie. |
Chargath
The second boss, Chargath, is a lot li♏ke Magmatusk, whereby if you focus on mechanics, he becomes relatively simple to beat. Focusing on not panicking during his Fiery Focus phase and correctly staggering the chain breaks will lead you to success.
Ability |
Description |
Strategy |
Dragon Strike |
Ch𒅌arges to a random player, dealing light Physical damage and applying a 14-second Bleed. |
Simply spot-heal the player with the Bleed. |
Magma Wave |
Aims a slow-moving wave of lav⛄a at a random player, which deals hiꩲgh Fire damage if struck. |
This has a long wind up, s🗹o you have plenty of time to dodge. |
Grounding Spear |
Hurls three spears at ranဣdom players, pinning them to the ground🦋 in a pool of fire. They are then chained and slowed until dragging their chain across the boss. |
Stagger your chain breaks on the boss, as it will deal a stacking Fire 🥂DoT for each chain bro𓃲ken. |
Fiery Focus |
Spins in ⛄a wheel of fire, dealing Fire damage in an area around him and spewing fire swirls around the arena. |
The only way to stop this is to stun the boss by tripping him with three chains, so take your time and avoid any fire damage. |
Slag Eruption |
If he finishes his Fiery Focus cast, Chargat𝓀h will apply a huge Fire🔴 DoT to all players. |
This should be avoided at all costs, as you have plent💃y of time to♐ trip Chargath during his Fiery Focus ability. |
Forgemaster Gorek Trash
After꧃ defeating Chargath, a small side door will open up in the boss arena, and you should proceed north, killing all the trash on your way.
Feel fr🔯ee to pull s⛎ome of it up the long spiral staircase, as it is quite a long run to the next boss.
Once you enter Forgemaster Gorek's room, two large patrols will alternate their paths beyond the boss. Watch out for double pulling these, as the Forgebound Monstrosities will endlessly pulse AoE damage onto the group.
Enemy |
Ability |
Description |
Strategy |
Qalashi Trainee x3 |
Magma Fist |
Performs an attack combo in a fronꩵtಞal cone dealing moderate Fire damage. |
Easy to dodge out of or stun. |
Qalashi Hunter x3 |
Binding Spear |
Hurls a spear at a player's location, pinning them to the ground if struck. |
Dodge the small brown swirliꦜe, or DPS the player out of th𝔉e spear if they are hit. |
Bold Ambush |
Dashes to a random player, dealing light Physical damage and applying a three-secꦫond Bleed. |
Nothing, in particular, to worry about. |
|
Tamed Phoenix x8 |
Ember Reach |
Cast that deals low Fire damage to a player. |
These non-e♉lite enemies can easily be cleaved down in big pulls. |
Qalashi Bonetender x3 |
Bone Toss |
Small Physical damage to a random player. |
Nothing to worry about. |
Mending Clay |
Cast that grants an enemy a strong HoT. |
Make sure to interrupt this ability, as the heal can be quite hefty, and it will slow💧 down your kills. |
|
Qalashi Lavabearer x2 |
Throw Lava |
Throws pools of lava at a player, 🌠dealing Fire damage and leaving behind a nasty Fire puddle. |
Avoid these puddles as best you can, as this high-health enemy ca♉n take🍷 a while to bring down. |
Lava Drip/Spill |
Successful melee attacks𝓀 and death✱ will cause the Lavabearer to drop pools of lava onto the ground. |
Melee should try to avoid any pools while DPSing𓃲, or you can drag the enemy aro♉und into safe areas. |
|
Qalashi Irontorch x6 |
Mote of Combustion |
Cast that applies a Fire DoT to a player, which deals damage and explodes fo✃r AoE Fire damage after six seconds. |
Interrupt this cast. |
Scorching Breath |
Channeled frontal that deals high Fire damage. |
Dodge to the side. |
|
Lava Flare x17 |
Melt |
Standard Fire damage cast. |
Interrupt and cleave down these enemies. |
Qalashi Bonesplitter x3 |
Dragonbone Axe |
Throws an axe at a random pꦅlayer, which 𝓀causes a hefty Bleed over ten seconds. |
Try to spot-heal the afflicted player, or cleanse the Bleed, as it is especially nasty. |
Pierce Marrow |
🍃Charges the Tank, dealing moderate Physical damage. |
No special counterplay. |
|
Qalashi Blacksmith x3 |
Forgestomp |
AoE Fire damage to all players. |
These are good enem𝔉ies to use healin൩g cooldowns on. |
Reverberating Slam |
Physical damage Tank buster. |
Mak﷽e sure to keep a defensive up when pulling multiple of these enemies. |
Forgemaster Gorek
Forgemaster Gorek is the third Neltharus boss and is mainly a heal check with some tight positioning. Making sure to be spread out while not line of sighting your healer behind Gorek's anvil is the main test during this encounter.
Make sure not to ninja pull any patrols you have chosen to leave alive, as they can path quite close to Gorek's anvil.
Ability |
Description |
Strategy |
Might of the Forge |
Gorek strikes his forge three times, dealing modera𒊎te Fire damage to all players. |
This is the phase to use healing cooldowns and personal defensives; the damage is pretty high but very consistent. |
Blazing Aegis |
Gorek flings his shield at three random players, dealing Fire damage and spewing out four lines of fi🎃re swirlies. |
Spread out for this move so that the fire lines do not overlap with other players. |
Heated Swings |
Smashes the Tank with a high Physical damage strike, before leaping to their location and spawni🐓ng 💮a lava pool on impact. |
Position yourself to be hit into a wall and immediately run out of the indicated zone to avoid his slam. |
Forgestorm |
Spawns multiple fire swirlies at random points in the💟 room. |
Fairly easy to avoid, prioritise moving around🎐 to the correct side of the anvil, to be within range of your healer. |
Warlord Sargha Trash
After beating Forgemaster Gorek, you should return down the long corridor, dodging the mini-boss, and defeat the two ? Then, jump off the small broken ledge back into the inner sanctum.
The way to Warlord Sargha will now be unlocked, and a new pack of enemies will have spawned in your path. Defeating these will grant access to the final corridor, which you should proceed down, being ca🗹reful not to pull all the packs in one go.
Enemy |
Ability |
Description |
Strategy |
Qalashi Lavabearer x2 |
Throw Lava |
Throws pools of lava at a player, ܫdealing Fire damage and leaving behind a nasty Fire puddle. |
Avoid these puddles as best you can, as this high꧃-health enemy can take🧜 a while to bring down. |
Lava Drip/Spill |
Successful melee atta💟cks and death will cause the Lavabearer to drop p⭕ools of lava onto the ground. |
Melee should try to avoid any pools while DPSing👍, or you can drag the enemy around intoไ safe areas. |
|
Apex Blazewing x2 |
Candescent Tempest |
Rapidly flaps its wings, pushing all players back a🍌nd dealing ꦑmoderate Fire damage. |
Try to position yourself against a wall so that you ca𝕴n🥂 keep DPSing this enemy while being pushed. |
Scalding Chomp |
Tank buster ♚that deals both Fire and Physica🐼l damage. |
Focus down these big birds, as both of their abilities deal high damage. |
|
Qalashi Warden x5 |
Blazing Slash |
Basic fire damage slash at the current target. |
Good enemies to use Tank defensives on. |
Volcanic Guard |
Charไges up their shield and blasts a frontal beam of fire. |
This has a long charge t✅ime, so you should have plenty of time to dodge |
|
Qalashi Lavamancer x1 |
Lava Bolt |
Standard Fire damage cast onto the Tank. |
Interrupt if possible, but not a priority. |
Molten Barrier |
Applies a large shield that prevents interruption and explodes on ꦓdestruction fo𒊎r Fire damage. |
Nuke through the shield t🌄o kick Molten Army as fast as poss🍌ible. |
|
Molten Army |
𓂃Channel that creates Lava Spawns until i𓂃nterrupted. |
Kick as soon as posౠsible and cleave down any spawned adds. |
Warlord Sargha
A potentially tricky encounter, Warlord Sargh🐻a is another fight with a tight heal check and rel🃏iant on the group staying composed and calm while fire rains down everywhere.
If you don't have a decurse, try to delay picking up your Treasures, as the Curse damage might be too much to handle. However, if your group can dispel it, feel free to pre-pick up the items, as you want them ready for Sargha's shield phase.
Ability |
Description |
Strategy |
Molten Gold |
Afflicts a random player with a Fire DoT. |
This cannot be dispelled so spot-heal who൩ever is targeted, |
The Dragon's Kiln |
Aims a frontal cone that deals huge 🅘Fire damage to any player struck. |
Prioritise dodging this, as the cone is very wide, so ranged may want to try and position themselves close to the boss. |
Burning Ember |
Spawns a Burning Ember ༒add that fixates a random player and slowly runs towards them, spreading pools of lava as it travels. |
Nuke and crowd control this add to restrict the amount of room it tak🐻es up with its lava. |
Backdraft |
Strikes the Tank and causes them to take 100 percent extra Physi♒c๊al damage for ten seconds. |
Best time to use a Tank defensive. |
Magma Shield |
Creates a large shield on herself, pulsing AoE fire damage to all players and firing out numerous fire swiꦛrlies around the room. Damage taken increases over time. |
The way to deal with this mechanic is to inflict damage to her shield via the Treasures scattered around the room. Picking up a Treasure will give you a permanent Curse DoT, but also an active one that can be used to deal huge damage to shields. Decurse the DoT as soon as you can. |
Neltharus Loot