Over the years, the Call of Duty franchise has created a name for itself, and it has become a huge deal. Every year a new game in the series comes out, and every year we get to hear about how it sucks compared to some of the older COD titles. One of the biggest reasons why people were starting to get disappointed from the franchise was that it was the same game being released each year, only with a different story and skin. World War II was always a popular theme for the franchise since that is where the first game started from. Later we saw the release of COD: Modern Warfare 🃏which was received very positively and it still continues to have a loyal fan base even to this day.

The games released after that kept exploring the idea of futuristic warfare, but that idea could only work for so long. Then the question came up of where to take the franchise next, especially with a lot of the fans getting weary of the same game being released every year. The task to make a new Call of Duty game, but one that was set during World War II was handed over the Sledgehammer games. Call of Duty: WWII had a lot of hype behind it, but as the game was launched, it became obvious that it had failed to achieve anything new. It’s been a few days since the release 𝓡of the game and we’ve had plenty of time to write down everything that is wrong with it. So, if you’re not one of those people who pre-ordered the game, and are still thinking about whether to get it or not then this list is definitely for you.

20 🅘 The Maps In Multiplayer Are Too Small

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The multiplayer experience has been at the core of almost every Call Of Duty game to be released. It’s also one of the biggest reasons why some people decide to get the game in the first place. Compared to Battlefield, Call of Duty has always focused on fast-paced multiplayer action, but fans of the franchise are now tired of the same old mechanics and were looking for something new with COD: WWII.

That didn’t happen, however, as nothing has really changed this time around. While the game was in development for around three years, it’s still the same old Call of Duty but with a WWII skin on it. The maps are way too small and all it takes to get from one side of the 🥂map to the other is a short sprint. The entire experience gets re🏅petitive quickly, and even the newer game modes don’t seem to be introducing a lot.

19 🗹 It Isn’t The Most Visually Sꦛtunning Game Around

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Gameplay aside, graphics do matter especially with all of the powerful hardware that’s out there, allowing developers to come up with some amazing visuals. However, simply saying that a game looks visually good is not enough anymore since every AAA title is doing that nowadays and this is exactly what COD: WWII is.

The graphics for the game are good but they’re simply not the best around. With games like Star Wars: Battlefront 2 that is just around the corner and Assassin’s Creed Origins which has already been released, COD: WWII simply looks quite dull. One of the biggest reasons behind this is that the developers for the series are still using an older graphics engine while other games like Battlefield 1 were created using an entirely new and updated engin𓃲e.

18 💫 Back Tﷺo The Basics: Not Really

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Since most gamers were getting tired of the futuristic settings of COD games, the developers decided to go back to the basics, and by basics, we mean the mechanics that made the first few Call of Duty games great and were set during the time of World War II. The only problem with this is the fact 🍒that World War II has been done too many times now.

When Battlefield decided to go with the WWI theme, they implemented it in such a way that it made us experience multiple storylines during the campaign despite how short it was. The boots on the ground approach of the older games worked since it was an entirely new concept then but the same cannot be applied anymore and this makes COD: WWII a game that lacks anything new and exciting.

17 It Lacks What Made The Original Games Great ⛦

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One of the reasons why a lot of developers decide to go with the World War II theme is that it was a conflict that was spread acro༒ss the globe, involving a large number of countries which provides a large number of optionsꦑ for the setting of the game

Still, with the number of WWII games that have been released in the past, most if not all of the major conflicts have been covered in one way or the other. One of the reasons behind the success of the older games was that it had minute details which gave a feel of just how huge this conflict was. Take as an example the NPCs in the first COD, all of which had names but most of them would end up dying right in front of you. While COD: WWII introduc♛ed the new squad system, it’s still not as immersive or gღood as the older game mechanics.

16 ꦉ It Is Histori🍰cally Very Inaccurate

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This ♑is one thing that a lot of people seemed to have an iꦓssue with long before the game was released and a lot of it makes sense. We realize that topics related to the opposing side of WWII are usually quite sensitive, but the fact remains that these were a part of a terrible time in our history and one that cannot be ignored or changed.

The developers of the game decided to remove all of the swastika symbols in the game as to not offend anyone. On the other hand, the game heavily features female characters in the multiplayer, something that is historicall🎐y very inaccurate. Once again, while the reasons behind most of these decisions have to do with being politically correct, it also doesn’t make sense to change historical facts.

15 𓂃 Online Pla🍎y Still Hasn’t Been Fixed Properly

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Most 🀅people don’t even buy the latest COD game for the campaign, instead, they jump right into the multiplayer. That’s one of the reasons why a lot of gamers usually end up pre-ordering the game so that they can play it as soon as it is available.

This, unfortunately, wasn’t the case with COD: WWII since the game had a ton of issues with online play. This obviously pissed off a lot of gamers since most of them had been waiting for quite some time now for the game to come out. While the game has been out for a few days now, players still continue to face issue related to m🍃ultiplayer, and these still haven’t been fixed.

14 🌸 Mult🔯iplayer Maps Only Allow 12 Players

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Getting to play online with a large number of people is what makes the multiplayer modes a lot of fun, especially when the conflict is set up during World War II. Once again, Battlefield 1 already does an amazing job at this and while Call Of Duty has always had a bit of a different approach, it💝 doesn’t really go well with the WWII theme.

When the developers announced that the game had been in development for almost three year💎s, fans had a lot of expectat🌌ions, and the end result wasn’t even close. The multiplayer only has 12 player maps. Yes, you read that correctly. For a game that has been set during WWII, a 12 player map simply doesn’t make any sense.

13 All Weapons Feel Pretty Much The Sam𝕴e

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There were a lot of issues with the game back when the beta for COD: WWII was announced, and we were hoping that Sledgehammer games would use this feedback to fix these. One of these was aboutꦉ how the weapons in the ꧂game feel.

Most of them behave and work pretty much in the same way which makes the entire concept of choosing classes and specializing in a weapon pointless. There are no unique weapon mechanics here and some weapons are unnecessarily overpowered. The issues with weapons in the game don’t end here, however, as most of these are also inconsistent when used in multiplayer. These are supposed to be different from all of the futuristic weapons that have existed in the Call of Duty games to come out in recent years but once again, they e🌼nd up being the same.

12 🅺 Online Maps Are Littered With Choke Points

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This, once again, is an issue with how the multiplayer maps are being handled in the game. Most of these are small which doesn’t lead to a very ♑exciting experience and then on top that, the maps are littered with choke♌points.

The problem isn’t really limited to Call Of Duty, however, as maps on games like Star Wars: Battlefront 2 also suffering from the same problem and it gets annoying really fast. The maps are already small which means that you’re gunned down literally seconds after you spawn where someone either ends up drop shotting you or kills you by firing from the hip around a choke point. The only way to fix this would be if a DLC with bigger and better maps is announced in the future, something that seems hi♔ghly unlikely.

11 Team Balancing Is Simply The Worst ꦿ

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Team-based multiplayer modes are there for a reason and while Call of Duty has never really been about teamwork, at least the previous releases of the game ensured that the teams were as balanced as possible. No one really wants to spend the entire session on the losing side and this becomes even more important with some of the newer online modes that COD: WWII has introduced

Unfortunately, that is exactly what is happening to a lot of people who are trying to play online. Teams are unbalanced wh♊ich means that the stronger team gets to capture all of the objectives while the w🌌eaker team struggles to get past the first objective. This can get frustrating and doesn’t lead to a very pleasant experience in game.