168澳洲幸运5开奖网:Creating characters is one of the biggest and best parts of playing 168澳洲幸运5开奖网:Dungeons and Dragons. When the 5th edition first came out, the Player’s Handbook came with all of the class options as well as a few subclasses to give further definition to your character and thei꧂r abilities. These su🍨bclasses are akin to specializations, and the reason you choose a particular subclass can also play into your character's backstory as well.

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Xanathar’s Guide to Everything provides 32 new options spread out among the 12 classes, as well as few table𒉰s to add more minute details that make your character more alive and fleshed out. Here are ten of the more awesome subclasses this book has to offer.

Updated by Kristy Ambrose on February 11th, 2021: Players love character customization. Ask anyone who plays any online RPG game anywhere, and tabletop games have the same features. Supplemental materials like Xanathar's Guide to Everything make D&D even more appealing by introducing even more options for your character, which is why the subclasses continue to be an important step in character creation. In light of that we've added a few more to our list, courtesy of Xanathar.

13 F🧸ighter Archetype: Samurai🔯

16𓄧8澳洲幸运5开奖网:Fighters are hailed as one of the most versatil🐬e classes in Dungeons & Dragons. Some archetypes are purely martial and rely on physical attacks while others throw magic into the mix. Some are offensive, s𝓡ome are defensive, and others blend the two.

The Samurai Archetype is purely martial an𒁏d offensive, as well as giving your fighter the personality and flavor of these fabled warriors. You gain the ability to give yourself hit points and strike harder against foes. Or, if you want to focus on attacking more often, you can give up having Advantage on attacks to instead attack twice. Lastly, if you are struck down in battle, your indomitable spirit shoves back death for at least one more turn so you can attempt to take your foe with you.

12 Bard Colleges: Colℱle෴ge of Glamour

168澳洲幸运5开奖网:Bards are built aroundꦑ being charismatic, alluring, and having power over their audiences. However, bards who study at the College of Glamour take this to the next level by weaving otherworldly magi💦c into their performances. You can inspire your allies by granting them heal🎀th and giving them immediate safe movement.

When you perform for an audience for at least 1 minute, you can try to ch🦩arm the crowd for up to an hour during which they will sing your praises and defend you from hecklers. As you grow, y🌞our power will be projected in a majestic aura that will give you the power to command others, make it difficult to attack you, or prevent them from attacking you altogether.

11 ൩ Rang🤪er Archetype: Horizon Walker

Rangers are the hunters and stalkers of the D&D world that are almost as versatile as Fight꧙ers. In fact, they are a good middle ground between the martial Fighter and the spellcastinꦕg Druid. The Horizon Walker Archetype is a more cosmic take on Rangers.

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Charged with protecting the avenues between planes, they have the ability to focus on being able to teleport and slip from plane to plane with ease. You’re able to detect portals to other planes within a mile of you and add extra damage to your attac✤ks by harnessing the power of different planes. You gain the power to go to the ethereal plane, to teleport short distances around the battlefield, and even teleport at the moment of⛎ attack so the damage is lessened.

10 Warlock 🐓Pact: Celestial Patron

Warlock Pact: Celestial Patron

One of the best things about Xanathat’rs Guide to Everything is that it flips the script on many classes, allowing you to play as something that would normally be contradicting. W⛦arlocks are often considered to be evil or chaotic with their patrons often being the same. However, with this subclass, your warlock is instead bound to a force of goo⛦d.

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You gain healing spells and can use your own energy to heal your allies, you gain resistance to radiant damage and can boost your own radiant attacks. One of the best features of this subclass kicks in when you are downed in combat. 168澳洲幸运5开奖网:You get half your health back, can jump ba♑ck to your feet, and explode in a 30-foot radius of radiant damage that blinds those in that radius.

9 Wizard: School of War Magic ꧑

narset mtg

A unique arcane tradition that blends evocation with abjuration, in which spells are used for both damage and protection. Their spells are just as deadly but their defenses are strong enough to deflect damage in battle, where they💎 are also mater strategi💎sts.

Adherents of the School of War Magic learn to use their spells as shields along with the skill Tactical Wit as early as second level. At level 10, the Wizard🌊 learns Durable Magic, giving them a further +2 to their AC. This is an ideal buil🃏d for the classic battle mage.

8 Sorcerer Origin: Shadow Magic ౠ

As mentioned previously, Xanathar’s Guide really shakes up the way we can look at classes that have been pigeon-holed into stereotypes. Yet another way it does that is by adding a touch of necromancy to many of the classes. The Shadow Magic ꦓOrigin for Sorcerers is one such example.

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Sorcerers who get their magic this way have been touched by 168澳洲幸运5开奖网:the darkness of the Shadowfell and as such take on some of its traits. Darkness is your ally; in dim light or darkness, you can teleport up to 120 feet, or assume ♓a shadowy form yourself to gain resistance to damage. You can summon a hound of ill omen to stalk and attack your foes in additioꦬn to being able to briefly resist death.

7 Cleric Divine Domain: Grave Domain ꦡ ✅

Usually, Clerics are forces of light and life in the world but where there is light, there is darkness. Clerics of the Grave Domain are tied to gods of death rather than life and walk this darker pathꦚ to ensure that balance🧔 is maintained.

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Playing this subclass allows you to detect undead, curse your foes so they take more damage from attacks, and protect you and your allies from critical hits. You also gain the ability to 168澳洲幸运5开奖网:make your spells stronger and finally, when a foe dies in your presence, you can 🤪take their life force and funnel it into yourself or an ally.

6 🎃 Druid: Circle of the Moon

druid art

Some DMs con🃏sider this build to be overpowered, depending on the module — and that's because it is. Also known as Moon Druids, this is an excellent cho💎ice for players who want to delve into the shapeshifting angle of this class.

At second level, this class gains 168澳洲幸运5开奖网:the ability to take on a Wild Shape. This can be an animal used for combat, or it can serve more benign uses like transportation. This is extended to elemental forms at 🐠level ten and virtually any form you please at level 14 using the Alter Self👍 transmutation ability, a spell usually reserved for Wizards and Sorcerers.

5 💞 Paladin Sacred Oath: Oath of Conquest

The Oath of Conquest is a different approach to the 168澳洲幸运5开奖网:usually noble and righteous paladin. Paladins under this oath wish to rule with iron fists and crush all who oppose them, their cause, and their god. Playing under this oath means you exude a presence that frightens your foes and grants you massive bonuses to your 🅺attacks.

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If someone strikes you, they take damage and eventually, you gain the ability to become an avatar of conquest. In this form, you have resistance to damage, can make more attacks on your turns, and your attacks are more potent. Many of the spells you receive from this Oath are about boosting yoursel🎶f and asserting your will.

4 𝓡 The Hexblade

Dungeons & Dragons fearsome warrior brandishing dagger
Vanifer via Wizards of the Coast

What could be even better than a Warlock as it is? How about one that wields sꦚentient magical weapons? Every Warlock has a divine patron, usually of an evil alignment. But that's not always the case, as in this circumstance the otherworldly entity manifests as hand-held weapo🌄ns.

Aside from some impressive spellcasting power, that means this spellcasting class also has some melee skills. You get a Shield spell at first level, and Blur at second level, abilitieꦍs that would be ideal for any melee fighting class. Useful Feats include Sentinel, which gives you extra attacks, and War caster, which gives you Advantage for Concentration checks.