168澳洲幸运5开奖网:Microsoft’s Matt Booty confirmed in a new interview🅠 with Axios during Summer Games 𓃲Fest that the Xbox One has finally been left behind. While you can still rock up to most storefronts to buy one, the company will no longer be developing any first-party games for the ageing platform. In the words of our lord and saviour Lizzo - it’s about damn time.

Video game corporations can have a hard time admitting their failure, doubly so if it means spending additional resources to restore their public image and ensure competitors aren’t constantly wiping the floor with them. When it comes to Xbox, it has been awkwardly stumbling in the shadow of 168澳洲幸运5开奖网:PlayStation for almost a decade now. The disast꧙rous reveal of Xbox One and how it almost destroyed the brand cannot be overstated, especially as the console giant continually fails to claw back ground in spite🦩 of its abundant potential.

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Now, years too late, that Xbox One is finally being left in the dust. For the first two years of this console generation, Microsoft was eager to remind us that nobody was going to be left behind as the Xbox Series X/S became core platforms. Regardless of whether you were playing on mobile, PC, or the poor little Xbox One, there was a guarantee that the latest games would still be avaꦡilable to you. They’d run and look like complete shit, but you could s🦩till play them, and that’s what really matters. Right? Nah, let’s be real here.

Promo Shot Of Xbox Series X In Front Of A Black Background

Xbox One was underpowered for its entire life. Early conversations were obsessed with its reliance on 720p resolution and performance metrics that fell way behind the PS4. The Kinect🧸 didn’t help matters, with the peripheral demanding additional resources to remain operational while games themselves suffered, often to support rubbish gimmicks that none of us wanted in the first place. It was a misguided design choice Xbox is still paying for, since even mid-generational successors couldn’t close the gap. Xbox One S ditched the Kinect and introduced HDR, while the Xbox One X remains a certified powerhouse, but when the mainstream conversation had already dedicated itself to Sony, this and a lack of big exclusives only further doomed its chances at a comeback.

I understand the desire to keep older platforms relevant for as long as possible. Not all of us can afford new consoles and there’s a necessity to maintain as large an install base as possible. Xbox Game Pass relies on this evolving ecosystem of players on all platforms, so to stifle this at the earlᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚiest moment would have been foolish. However, it was als🧜o delaying the inevitable, and seemed to ignore years of history that made it very, very clear that most of us weren’t happy with the Xbox One and its family of successors, either due to the lack of games or awkward user experience that paled in comparison to Sony and Nintendo. To learn that these mediocre offerings were being kept around and there was a small chance games would suffer as a consequence didn’t give us much hope. If Xbox One was an unrivalled win for Microsoft I’d understand the desire to keep it around, but we all know it was a giant loser.

Master Chief and Fernando Esparza in Halo Infinite.

Keeping a failing console on life support instead of honestly admitting its failures and a clear desire to do better felt like it did more harm than good in a world where PlܫayStation keeps on storming ahead and Xbox is struggling to justify its own existence. Xbox One’s euthanization won’t change that trajectory overnight, but it’s definitely a sta🐈rt. Its summer showcase oozed a newfound confidence that it has great games and great platforms in which to play them, so with any luck this long-awaited relinquishment of the past will soon change its ill fortunes.

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