The 168澳洲幸运5开奖网:Yu-Gi-Oh! Maze of Memories set brought both new and older cards used by popular anime characters like the Paradox Brothers and 168澳洲幸运5开奖网:Jaden Yuki, making it a nostalgic trip ♐for fans of the original series.
But with the nostalgia comes powerful cards in the extra deck that can keep your opponent from having a good time while playing. Newer cards like Gate G🍌uardian Combined mix welಞl with older cards such as Guardian Chimera, making a perfect blend of extra monsters that can control the field how you like it.
10 Alsei, The Sylvan High Protector
Alsei, ꦡThe Sylvan High Protector, is unique because of its effect. By detaching a material, excavate t⛄he top card of your deck, and depending on the name, add it to your hand or send it to the graveyard.
But here's the thing: you most certainly want the card to go to the graveyard, because the very moment that happens, you can put a card on the field on the top or bottom of a deck, which allows you to get rid of annoying cards your opponent has, and force them to either draw them again, or to possibly keep it out of range for the rest of the game. It's an annoying effect that will have your opponent groaning in frustration.
9 Teardrop The Rikka Queen
With the ability to detach a material and tribute a monster card anywhere on the field, Teardrop the Rikka Queen will b꧙e the bane of many duelists when effectively used.
It's one of the most heart-wrenching moments when you use cards from their field to your advantage, so by utilizing this card; you can see the joy leave your opponent's eyes as you take away their monsters and boost your monster attack by 200.
What makes matters worse is that this e🃏ffect becomes a quick effect when one of the materials Teardrop has is a Plant Monster, so be wary whenever you see this card on the field.
8 Gate Guardian of Water and Thunder
Carrying on the tradition of the classic Gate Guardians, Gate Guardian of Water and Thunder can hinder your opponent not once, but twice a turn with its effect. It renders the attack of an opponent's monster to zero twice in a single turn, thus allowing you to take out major threats your opponents have, and even punishing your opponent for playing aggressively.
This effect is stressful because, without care, your opponent may lose a powerful component to their strategy and take enormous damagꦇe as Gate Guardian of Water and Thunder is packing a massive 2550 attack stat.
7 Gate Guardian of Wind and Water
If you want to hinder your opponent's back row, this card is meant for you. Gate Guardian of Wind and Water can negate your opponent's Spell and Trap effects twice a turn 168澳洲幸运5开奖网:during a chain. This card is annoying, because it l🥃eaves your opponent relying on Effect Monsters to impact the board.
Still, by combining this card with the other Gate Guardians, you can see yourself locking your opponent from being able to effectively play the game, which is enthralling to have happened. Plus, if this card were to leave the field, you could still special summon one of your banished Suijin or Kazejin monsters used for this card's fusion.
6 Accel Synchro Stardust Dragon
Accel Synchro Stardust Dragon is phenomenal, because it immediately lets you go into bigger, stronger cards. Stardust Dragon lovers are going to love this card because when it's summoned, you can bring out a level two tuner monster and a tribute Accel Synchro to special summon a Stardust Dragon from your extra deck. This then allows you to summon even stronger monsters that hit the level ten and higher threshold.
Then after you summon using this card, every monster Synchro summoned by this effect is unaffected by your opponent's cards, keeping you free from any harm while you set your field up to beat your opponent.
5 Guardian Chimera
A 168澳洲幸运5开奖网:Fusion monster that can fit into almost any fusion deck and provide an annoying and versatile effect is dangerous and awe-striking. Three monsters of different names can fuse the Guardian Chimera. When done correctly, you can destroy multiple cards on your opponent's field and draw cards equal to the number of cards you used to fuse the monster.
It can't be targeted with card effects as long as Polymerization is in the graveyard, making it a terrifying and frustrating card to face against.
4 Baronne de Fleur
A staple card for many decks, Baronne de Fleur is a card that is so versatile that it can fit in any deck, offering you the same effect of shutting down your opponent's card effects.
With a well-timed negation, you can end your opponent's entire main phase and leave them unable to utilize their combos, and at the beginning of your turn, you can also destroy a card on your opponent's field for free. Having such powerful effects is why this card is the bane of many players.
3 Wake Up Your Elemental HERO
The Elemental Heroes were given a new monster with Wake Up Your Elemental HERO, which features various HERO cards like Hero Kids, Elemental Hero Shining Flare Wingman, etc. But that isn't all; this card is phenomenal; for every card used for fusion material for this monster, it gains 300 attack, and it can make several attacks on your opponent's monsters based on the number of cards used for its fusion.
But that isn't the real kicker; the second effect can ensure beating your opponent in one turn if used correctly. After damage calculation, you can destroy your enemy's monster and inflict damage to their life points equal to the attack of the destroyed monster. Even if this card doesn't win the battle, it will always beat the monster and damage your opponent for it.
2 Mekk-Knight Crusadia Avramax
Mekk-Knight Crusadia Avramax is still a significant threat because of its powerful effects. As long as this card is on the field, it can't be targeted by card effects, and your opponent has no choice but to attack this card since it forces all attacks to go its way.
And even if your opponent just so happens to have a stronger monster, it doesn't matter, as this card can change its attack to be equal with your opponent's monster, taking both of them out at the same time and even allowing you to shuffle a card on the field into the deck, which can both help and punish your opponent for even thinking of fighting you.
1 Gate Guardians Combined
The Paradox Brothers would have loved to have Gate Guardians Combined when facing their enemies in the anime. This card is the overlord of this set, as it comes with the effect of negating your opponent's card effects that target your cards up to three times a turn, which is enormous.
After negation, you can even destroy the card as well; plus, if this card happens to leave the field because of an opponent's card effects, you can special summon one level 11 or below Gate Guardian card from your deck or extra deck, ignoring summoning conditions. Don't be surprised if you see the Paradox Brothers entering your local competition with this new powerful card added to their arsenal.